Oitoses tempt souls to drift willingly into their clutches. What is perfection without splendor? Oitos kytons know there is much more to seduction than audacities of the flesh. Organization solitary, pair, or delegation (1 plus 1d6 kytons) Unnerving Gaze (Ex)Ī creature that succumbs to an oitos’s unnerving gaze becomes nauseated for 1 round. This is a primary natural attack that deals slashing damage. Lash (Su)Īn oitos can lash at foes with razor-sharp, animated strips of leather and silk. This value doubles for each size category an affected creature is larger than Medium, and it is halved for each size category a creature is smaller than Medium. The cleaned bones of a Medium creature affected by this ability are worth 1,000 gp. This is a curse effect the effects do not stack. The target is immediately and permanently affected as per the spell faerie fire, and its Constitution is reduced by 4.Īt the start of every round this effect persists, the victim must succeed at a DC 21 Fortitude save or its eyes are burned out from the inside, resulting in permanent blindness. If the target fails at a DC 21 Fortitude save, the oitos turns the creature’s bones into magical, radiant gold. On a critical hit, an oitos attempts to bless the damaged creature with inner beauty. When an oitos uses shadow walk, it moves at a rate of 100 miles per hour. When an oitos uses plane shift to travel to the Shadow Plane or an evil-aligned plane, it arrives at its intended destination with complete accuracy. Languages Common, Infernal telepathy 100 ft. Skills Appraise +20, Bluff +21, Craft (any one) +20, Diplomacy +21, Fly +14, Intimidate +21, Knowledge (planes) +20, Perception +21, Sense Motive +21, Spellcraft +20, Stealth +21 trip)įeats Combat Expertise, Combat Reflexes, Improved Critical (claw), Improved Initiative, Improved Trip, Iron Will, Lightning Reflexes Spell-Like Abilities (CL 11th concentration +16)Īt will- deeper darkness, plane shift (between the Material Plane, Shadow Plane, and evil-aligned planes only lawful creatures only), speak with dead (DC 18)ģ/day- charm monster (DC 19), dimensional anchor, fabricate, shadow walkġ/day- eyebite (DC 21), summon monster V (evil creatures only) Special Attacks golden bones, unnerving gaze (DC 21) Init +9 Senses darkvision 60 ft., see in darkness Perception +21ĪC 25, touch 15, flat-footed 20 (+5 Dex, +10 natural)ĭR 10/bludgeoning and silver or bludgeoning and good Immune cold SR 22 LE Medium outsider ( evil, extraplanar, kyton, lawful) The golden bones of this magnificent skeleton are clad in monstrous face-skins sewn into a cape and skirt adorned with gold pendants.
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